THE PLAYBOOK · CHENXIJIXIE
Know the goal in Visual Memory
Choose a round of Visual Memory and settle into its rules. Select every square that was shown. Selecting an unshown square ends the session. Check the relevant rule before repeating a move. Begin with the solo mode shown on the page. Keep the game area visible while you use its controls.
Take a closer look while playing
Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Notice the feedback after each input.
Aim for this result
Select every square that was shown. Selecting an unshown square ends the session. The feedback beside the game helps you follow the round. Review the board or playing area as it changes.
How a round unfolds
- Start a round and watch the highlighted cells.
- Wait until the board hides the pattern.
- Select the positions you remember; order does not matter.
- Complete the pattern to advance.
Getting comfortable with the controls
Use the on-screen controls with a mouse or touch. Use the control method described here for this activity. Make sure you are interacting with the game rather than the surrounding page.
Follow the example
If the four corner squares were shown, select those four corners in any order. Compare this with the rule that governs the move. Check the stated objective.
Check this before moving on
Unlike Sequence Memory, this game does not require the original order. Read the feedback to see why an action did not have the expected result. When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round.
Read these answers for extra help
While reading the Guide, what is the goal of Visual Memory?
Select every square that was shown. Selecting an unshown square ends the session.
While reading the Guide, how do I control Visual Memory?
Here is the relevant explanation: Use the on-screen controls with a mouse or touch.
When I return, what example helps explain Visual Memory?
Here is the relevant explanation: If the four corner squares were shown, select those four corners in any order.
On this playing page, what should I watch out for in Visual Memory?
The key detail is this: Unlike Sequence Memory, this game does not require the original order.
While reading the Guide, what format does Visual Memory offer?
Keep this in mind: Play using the solo mode shown on this page. Read the controls before starting a new round.
For my first round, which play mode does Visual Memory use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.