THE PLAYBOOK · CHENXIJIXIE
Find your footing in Nurikabe
Start Nurikabe by looking at the playing area and its controls. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Choose a clear next step rather than rushing through the instructions. Treat the first round as a chance to learn the controls. Choose a clear next step rather than rushing through the instructions.
Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
Try a more deliberate round
Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Refer to the controls when needed.
The purpose of your moves
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Read that aim before choosing your first action. Take a moment to understand the current position.
Follow these playing steps
- Shade sea squares and leave islands white.
- Every island contains exactly one clue.
- Different islands cannot meet along an edge.
- Check puzzle verifies sizes, connectivity and forbidden sea blocks.
Your inputs
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. Use the visible help when you are unsure of the next input.
An example before you play
An island labelled 1 is already complete, so its edge neighbours must be sea. Apply the same reasoning to the position in your own round. Choose a deliberate next step.
One detail worth checking
Two numbered islands may not merge into one. A different version of the game may use a different rule. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.
Questions that come up during play
What is the goal of Nurikabe?
Keep this in mind: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
For a quick reminder, how do I control Nurikabe?
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
While learning, what example helps explain Nurikabe?
Keep this in mind: An island labelled 1 is already complete, so its edge neighbours must be sea.
Before I begin, what should I watch out for in Nurikabe?
Here is the relevant explanation: Two numbered islands may not merge into one.
What format does Nurikabe offer?
The key detail is this: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
While reading the Guide, which play mode does Nurikabe use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.